Mike Whiite wrote:Ahed Sten wrote:Golem may be the best Marauder for PVP (Don't know, never tried it, don't crucify me) but it's certainly not the best for PVE. At the very least, it's on par with the Paladin for sansha and blood farming, but I would confidently say that the Paladin is still better for anything in Amarr space by a significant margin.
- The Golem cannot one-shot everything smaller than a cruiser with 2 guns. (2 gun grouping means that with beams, 2 frigs die every gun cycle. Beam cycles are like 6.5 sec. Those EM/Therm friendly, frigate-heavy missions and anoms are no problem in a Paladin if you stay at 60-80km where you can still apply about 1000 dps on low transversal ships.)
- Golem cannot instantly switch ammo types.
- Launchers need to reload.
- Volley counting sucks.
Not saying the Golem is the best ship.
but
- I can't remember when I needed to change ammo types on a Golem (choose ammo for specific rats and you're done)
- aside from lasers everything needs to reload.
- volley counting on a Golem is only a thing when you're 120km + away from your target.
- only elite angel frigates form somewhat of a problem, though that's why you have drones
I do agree. There's nothing "wrong" with the Golem, but neither is it the "best" as some earlier poster stated.
It's like fitting a Rattlesnake in EFT vs actually flying one. Sure, you may have like 1500 paper dps but you've got missiles that are slow as ****. Drones that are either slow as **** or stationary and don't hit very well at certain ranges. You still have to reload your launchers, and you're agility is terrible. There are a lot of factors that you have to consider about the application of your dps and your ability to complete missions that a lot of people forget. The same concepts apply to the Golem as well.
Compared to the Pally, you may have lower base dps but you warp in anywhere from 50-90km and you can instapop the first 10-15 frigs/dessies/cruisers in 30 seconds flat with one volley each. Then start working on the BS, which, if they're EM/Therm weak, usually melt in 4 volleys if not 3. Drones are not even a consideration because nothing gets within 40km of you.
I'm not saying that the Pally is the best either. For missions like the Damsel where rats spawn at 0, I'd imagine that the Kronos would be an absolute beast. Same thing for Anoms where all the rats spawn at 0. Only downside there would be that you'd probably be using Bastion to tank the dps at that range, and at least where I live, ratting with Bastion is a Marauder loss waiting to happen. (You shouldn't be using a Marauder with anything but blues in local anyway, but you don't want to be in Bastion on the rare occasion that a hotdropping neut does pop into local and dscans you at a site.)
I think that the Vargur is probably the best of the 4. I've never flown anything but the Paladin, but with long range guns and a similar approach, I can see the Vargur functioning a lot like the Pally with the added benefit of being able to select damage type.